State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2024

Top 5 Idler Games on Android in Ireland: Q2 2024 Performance

A look at the performance of the top 5 idler games on the Android platform in Ireland during Q2 2024, highlighting trends in downloads, revenue, and active users.

Top 5 Idler Games on Android in Ireland: Q2 2024 Performance

In Q2 2024, the top 5 idler games on the Android platform in Ireland demonstrated intriguing trends in downloads, revenue, and weekly active users. These insights are derived from Sensor Tower's data, providing a snapshot of the market's performance.

Idle Lumber Empire from AppQuantum saw its revenue fluctuate throughout the quarter. It started at around $763 in the first week of April, dipped to $339 by the end of the month, and then gradually climbed back up, peaking at $707 in the second week of June. Downloads showed a varied trend, starting at 318 and dropping to 116 by the end of April, but picked up with a high of 372 in early June. Weekly active users ranged from 635 in early April to a peak of 701 in the first week of June, before settling at 582 by the end of the quarter.

Gold & Goblins: Idle Merger, also from AppQuantum, experienced a steady increase in revenue, starting at $706 in early April and peaking at $859 in the last week of June. Downloads showed an upward trend, with a notable increase from 146 in the first week of April to 380 by mid-June. Weekly active users demonstrated substantial growth, starting at 742 and reaching a peak of 1.29K in mid-June, before slightly decreasing to 1.20K by the end of the quarter.

Idle Frontier: Tap Town Tycoon from Kongregate saw significant revenue spikes in mid to late May, with a high of $1.83K in the week of May 20. However, the revenue dropped sharply to single digits in June. There were no downloads or active users recorded during this period, indicating a lack of engagement despite the revenue spikes.

Eatventure from Lessmore UG had a consistent revenue stream, starting at $160 in early April and fluctuating around $200, ending Q2 at $221. Downloads began at 687 and declined steadily, reaching 90 by the end of June. Weekly active users showed a downward trend from 4.71K in early April to 2.93K by the end of June, with some fluctuations in between.

The Office: Somehow We Manage from East Side Games Studio had a modest revenue performance, starting at $170 and ending at $220 by the end of June. Downloads were minimal, with a peak of 41 in late May. Weekly active users were low, peaking at 47 in the week of May 20 and dropping to just 10 by mid-June.

These insights, sourced from Sensor Tower, highlight the varying performance metrics of these top idler games in Ireland, providing a detailed look into their market presence and user engagement. For more in-depth insights, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024